Contact
- michael.szell@gmail.com
- Address
- Computer Science Dept.
ITU Copenhagen
Rued Langgaards Vej 7
2300 København, Denmark - Office
- 3F11, Kaj Munks Vej 9
Profiles
GScholar | ORCID | arXiv | Github
Recent papers
Royal Society Open Science: Data-driven strategies for optimal bicycle network growth
Transport Findings: Extracting the multimodal fingerprint of urban transportation networks
ISPRS International Journal of Geo-Information: Human-Centric Data Science for Urban Studies
Nature Reviews Physics: Taking census of physics
Nature Physics: A Nobel opportunity for interdisciplinarity
Recent media coverage
Il Sole 24 Ore: Se l’automobile diventa un mezzo pubblico
Der Tagesspiegel: Ausstellung in Mitte eröffnet neue Blicke auf die Stadt
trend: Frauen-Netzwerke: Schüchternheit ist keine Zier
Der Standard: Weniger Autos in der Stadt der Zukunft
Fast Company: See Just How Much Of A City’s Land Is Used For Parking Spaces
Taxonomy of Urban Bicycle Network Approaches
2021-01 | ![]() | This visualization identifies the most distinct environments for cycling arriving from different approaches of urban planning. Taxonomy of Urban Bicycle Network Approaches
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Stephen Hawking Career
2018-03 | ![]() | A Science of Science tribute to Stephen Hawking. This interactive plot allows the exploration of the influential physicist's oeuvre - scientific papers and books - and its impact. Stephen Hawking - An interactive history of his career
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What the Street!?
2017-06 | ![]() | An online platform for the interactive exploration of city-wide mobility spaces. The aim of What the Street!? is to facilitate the intuitive exploration of (wasted) mobility space in cities, exploring to which extent space is distributed unevenly between different modes of transportation, and how, in future scenarios of wide-spread shared and autonomous vehicles, massive areas of parking spaces could be regained for the public. What the Street?! was added to Futurium's permanent exhibition in 2019. What the Street!?
Awards: City Vis 2018
In the news:
Fast Company
Citylab
Geoawesomeness
→ See all media coverage
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HubCab
2014-03 | ![]() | An online tool for visualizing and exploring taxi traces and taxi shareability in New York City, related to the scientific paper "Quantifying the benefits of vehicle pooling with shareability networks". HubCab
In the news:
The New York Times
National Geographic
Fast Company
Newsweek
Salon
The Huffington Post
Fortune
Atlantic Cities
→ See all media coverage
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Tweet Bursts
2014-02 | ![]() | Webpage and visualizations accompanying the scientific paper "Contraction of online response to major events". Tweet Bursts
In the news:
MIT Technology Review
→ See all media coverage
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Pardus
present 2004-07 | ![]() | Wikipedia: Pardus is an award-winning graphical browser-based MMORPG written in PHP and C/C++ and set in a futuristic universe where players interact and compete in space. It is a persistent-universe, open-ended game with a player-driven economy. Players travel through hundreds of "sectors" or solar systems while trading, building or battling with Non-Player Characters (NPCs) and other players. There are dozens of spacecraft models in Pardus, which can be customized with different weapons, armor and other equipment. Pardus characters do not have a defined 'class'. Partially inspired by classic computer games such as Elite and Master of Orion II, Pardus was developed and published by the Austrian company Bayer & Szell OG. Alpha testing of the game began September 2004 and the core feature set was finished by October 1, 2006. The game was featured in dozens of media and has a worldwide user base of over 400,000 players. Pardus |
Oil Imperium
2000 | ![]() | Based on reLINE's 1989 PC game "OIL IMPERIUM", you are a manager trying to make money with oil. There exist 4 world regions with separate price indices, where you are able to purchase fields and sell your extracted oil. As the game takes its course, fires break out, sabotages can happen, and delivery treaties may be signed. The TI-92 game was featured on ticalc.org. Ticalc |